![]() These new points are then raised to the surface using the projection operator. They calculated the plane Voronoi diagram of the projected points so as to insert new points equidistant from the first. proposed to enrich the sample in the undersampled regions by considering the projection of these on a plan. This method does not guarantee the density of the resulting sample points. The points for which this distance is the smallest are removed. The distance between the position of the point and its projection on the surface provides a measure of error. They calculate the contribution of a point to this surface by projecting it onto an MLS surface estimated from neighboring points. estimated the local geometrical properties of the sampled surface using a Moving Least Squares (MLS) model of the underlying surface, which requires having oriented normal in a consistent manner. This approximation is calculated from the Delaunay triangulation of the sample of input points, which has the drawback of very large samples. used an approximation of the LFS (local feature size) of the sampled area. The algorithm has the disadvantage of not giving any guarantee on the density of the resulting set of points. The points with the weakest measurement are removed iteratively. Linsen presented a technique that associates a scalar value with each point locally measuring the average variation of certain information, such as the proximity of neighbors or the direction of normal. However, this method is penalized by the cost of its initialization and that of the relaxation phase for large point samples. This method makes it possible to generate high quality splat covers for smooth surfaces, by filtering noise. A relaxation phase can be applied to determine an optimal position for the remaining splats. During this process, the regularity of the distribution is not checked. For each splat processed, the points it covers are projected onto its plane, and then only the splats associated with the points projected inside the convex envelope of the projected points are eliminated. ![]() To guarantee the recovery of the entire sampled surface, the algorithm proceeds as follows. In the second step, the redundant splats are eliminated during a filtering process of the surface expansion type. The first step of the method consists in locally approximating the surface at each point of the sample by a circular or elliptical plane surface element called a splat. Wu and Kobbelt computed an optimal set of splats to cover a sampled surface. Due to the spatial nature of this approach, it is difficult to control the quality of the distribution of points on the sampled surface. The partitioning criterion depends both on a maximum number of points and on variations in local geometry in a region. The cutting planes are defined by the centre and the main direction of each region. proposed a method based on hierarchical decomposition of the sample of points, calculated by binary partition of space. Several scientific articles have studied and presented simplification methods. It should be noted that samples a surface close to the original surface that is sampled by. After simplification, we obtain a simplified point cloud such that. Simplification of a 3D set of points can be defined as follows: being given an original surface presented by a point cloud such that, simplification of consists of calculating a point cloud such that, knowing that is a cardinality. This device may be broken down into three primary sorts: contact, active noncontact, and passive noncontact. The scanning of a real object is facilitated by a device called 3D scanner. This step ensures the optimization of the number of points that constitute the 3D point cloud. The simplification of a 3D point cloud, obtained from the digitization of a real object, is a primordial and important step in the field of 3D reconstruction. Numerous experiments demonstrate the effectiveness of the proposed simplification method of 3D point cloud. In this paper, MATLAB is used to carry out the simulation, and the performance of our method is testified by test dataset. Then, an entropy estimation is performed for each cluster to remove the ones that have minimal entropy. ![]() Initially, 3D point cloud is divided into clusters using k-means algorithm. In this paper, a new approach is proposed to simplify 3D point cloud based on k-nearest neighbor ( k-NN) and clustering algorithm. This is due to the huge amounts of dense 3D point cloud produced by 3D scanning devices. While the reconstruction of 3D objects is increasingly used today, the simplification of 3D point cloud, however, becomes a substantial phase in this process of reconstruction.
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The second-stage bootloader can apparently be one of either the X-loader or SPL. ![]() Then accesses the first partition of the SD card (which must be in FAT format), and loadsĪ file called "MLO", and executes it. This bootloader initializes a minimal amount of CPU and board hardware, Name of this bootloader(From TI official wiki, it called Boot Rom). The first-stage bootloader runs directly on the board from power-up. Rather, code onboard the board (presumably in ROM) reads the second-stage 10.A Panda board does not have any onboard flash, where many other development or evaluation boards.Processed 3811 csets from 333 developers.one line added every 65 seconds, one removed every 150 seconds.per day 1322 lines added, 575 removed (delta 747).17.3 commits per day or one commit every 83 minutes.Processed 6307 csets from 396 developers.U-Boot v2017.07 was released on Mon, 10 July 2017. U-Boot v2017.09 was released on Mon, 11 September 2017. U-Boot v2017.11 was released on Mon, 13 November 2017. U-Boot v2018.01 was released on Mon, 08 January 2018. U-Boot v2018.03 was released on Tue, 13 March 2018. U-Boot v2018.07 was released on Mon, 19 July 2018. U-Boot v2018.09 was released on Mon, 10 September 2018. U-Boot v2018.11 was released on Thu, 15 November 2018. U-Boot v2019.01 was released on Mon, 14 January 2019. U-Boot v2019.04 was released on Mon, 08 April 2019. U-Boot v2019.07 was released on Mon, 08 July 2019. U-Boot v2019.10 was released on Mon, 07 October 2019. U-Boot v2020.01 was released on Mon, 06 January 2020. U-Boot v2020.04 was released on Mon, 13 April 2020. U-Boot v2020.07 was released on Mon, 06 July 2020. U-Boot v2020.10 was released on Mon, 05 October 2020. U-Boot v2021.01 was released on Mon, 11 January 2021. U-Boot v2021.04 was released on Mon, 05 April 2021. U-Boot v2021.07 was released on Mon, 05 July 2021. U-Boot v2021.10 was released on Mon, 04 October 2021. U-Boot v2022.01 was released on Mon, 10 January 2022. U-Boot v2022.04 was released on Mon, 04 April 2022. The U-Boot configuration can be found here. Note: these statistics are generated by a clone of Jonathan Corbet's gitdm script Please note that the following dates are for information only and without Release "v2022.10" is scheduled in 9 days - on 03 October 2022.The Merge Window for the next release (v2022.10) is open until -rc1 release on.U-Boot v2022.07 was released on Mon 11 July 2022.U-Boot v2010.09-rc1 - Release candidate 1 for September 2010 release U-Boot v2009.11.1 - Release 1 in version November 2009 stable tree Regular releases are now identified by namesĬonsisting of the calendar year and month of the release date.Īdditional fields (if present) indicate release candidates orīug fix releases in "stable" maintenance trees. Numerical release numbers without deeper meaning The names of the releases were changed from Starting with the release in October 2008, ![]() Which are documented in the u-boot documentation. There are differences in the actual procedures, Note 2: Even though we follow Linux ways in may respects, Without caring too much about the announced deadline. The code will be released when it is considered ready Good reasons, for example if there are known bugs or other technical Not hesitate and take the liberty to delay a release if there are Note: While we try to adhere to the release schedule, we will After the merge window closes, no new features may be added to allow for a release candidate phase which is intended to fix bugs and regressions.Linus Torvalds explains here and there what the term "merge window" is supposed to mean. While this merge window is open, new features can be added to the U-Boot source tree. if the release was on a Monday, then the merge window will close on the Monday in the 3rd week after the release. Immediately following each release, there will be a "merge window" of normally 21 days, i.Under normal conditions the release date will be a Monday around mid-month.We will have U-Boot releases at a fixed release interval of (approximately) every 3 months.The U-Boot projects attempts to maintain a fixed, predictable Release Note: Documentation on how to use and develop U-Boot can be found at U-Boot Release Cycle ![]() Removed validation to ensure units cannot have negative hitpoints. if there's no music installed for the game (issue #3194). The music now changes immediately when you load a save file (issue #2602).įixed Lua errors when setting a music track that cannot be found when the playlist is already empty, e.g. when using the Host Networked Game option from the Multiplayer menu in the game (issue #3206). Updated translations: British English, Chinese (Traditional), Czech, French, Italian, Japanese, Scottish Gaelic, Spanishįixed lan_server option not causing the server to exit once vacated, e.g. S2: made enemy starting gold equal to that of the player.Īdded portrait and updated sprite for Giant Ant. Reduced starting gold and income in scenarios 10 to 13įix S09 Training Session not ending when all dark adepts die (issue #3192) Warn player about water when stepping on any shallow water hex.Īllow Konrad and Li sar to level up and add corresponding dialogue for part 2įixed crash in presence of units with negative hitpoints (issue #3042).Įfficiency improvements to filter evaluations in the Goto Micro AI and some AI helper functionsįix possibility of villagers blocking pickup of sword in S10 The Flaming Sword (issue #3207). S17c: Modified Burin s description of trolls. S12a: Update objectives to make it clear that gold is not received if Sisal dies. S8: add text and updated objectives when rescuing Eryssa. S5: Add gates to map instead of images and overlays. S4: Have Hamel describe Ghouls if Camerin is dead. S1: Spawn 2 Troll Whelps instead of 4 and a normal Troll. Gold in S10-13 is adjusted if Krash is dead. S4: (MP only) free Cleodil at scenario start.Įryssa now must survive if she joins the player.įather Morvin and Sister Thera will now respawn at Tallin s location if they die to prevent illogical gameplay. S3: remove shroud from enemy sides upon Kalenz s arrival. S11: show objectives after finding gold and releasing prisoners.ĭisabled side shuffling in MP (checking the box does nothing).įixed missing persistent data at the end of chapter 3. S10: show objectives after defeating enemy leaders. S2: Modified Dacyn s dialogue upon undead arrival. S1: Removed early finish bonus for fleeing. S3 and S11: New scenarios completely rewritten from scratch. Revised and rebalanced gameplay in all scenarios. S3: Added event to make Storm Trident more obvious.Ĭomplete revision of all dialogue and story text. S4: Added dialogue between Baran and Tairach when they engage in combat. S3: Changed castle to permanent chaotic ToD and rebalanced scenario accordingly. Originally the numerous indoor hot-spring pools were operated by Montezuma Castle and several other resorts. Three groupings of hot springs has been diverted into rather rustic cement and rock pools and tubs along the side of the road in the small community of Montezuma. Though the springs were originally used by the historic Montezuma Castle Resort, they are now accessible to the public. Montezuma Hot Springs - A collection of hot springs bubbling out of the side of a hill, feeding a variety of rock and cement tubs. From the parking area at the end of the gravel road go downhill along a worn path of an old stagecoach road to the springs. Easy hike.ĭirections: Go southwest from Arroyo Hondo, NM to the parking area. Manby Hot Springs - Located southwest of the town of Arroyo Hondo, which is northwest of Taos, Manby Hot Springs has two hot pools located in the ruins of an old stagecoach stop. 45 miles through the Gila National Forest. Despite its rather isolated location, because it is well known, don’t be surprised by the presence of other hikers or riders on horseback.ĭirections: Go along NM 15 approx. The best time to visit the springs is during the late summer or early fall. The only way to enjoy the hot water is in one of the rather ephemeral rock lined pools along the river where the hot-spring water mixes with the cold river water, making for a comfortable bath. The hot springs themselves are very hot (about 149 degrees F) and will scald you if you sample them near the source. Lightfeather Hot Springs -Just a short hike to this wonderful collection of hot springs alongside the Middlefork of the Gila River. Located northwest of the Gila Cliff Dwellings National Monument Visitors Center (505) 536-9461 Stop in for directions.ĭirections: Obtain current information at the Gila Wilderness Visitors Center. It is unimproved and surrounded by trees and ferns. House Log Canyon Hot Springs - This little hot spring is northwest of Gila Cliff Dwellings National Monument and is found only when the Gila river is low. ![]() Clothing optional.ĭirections: Go on Highway 15 approx. This primitive river campground, about two hours north of Silver City along the banks of the Gila River, has three mud pools ranging in temperature between 105-110 F. Gila Hot Springs Vacation Center - This primitive river campground, about two hours north of Silver City along the banks of the Gila River, has three mud pools ranging in temperature between 105-110° F. Since it is located underneath a cliff, the pool is also under constant shade and is a bit primitive.ĭirections: From the parking area at San Francisco Hot Springs, hike downstream approx. The pool is large (measuring about 50 x 100 feet) and several feet deep with a sandy bottom. Follow the trail downstream.īubbles Hot Springs - The pool west of Arroyo Hondo is replenished by the hot-spring water that bubbles up from the bottom and overflows back into the river. Go until you cross the river and find the parking area. Turn left onto a dirt road at the traffic sign reading "Hill." Go approx. The only improvement has been the continual reconstruction of the rock pool that holds the hot-spring water.ĭirections: Drive north from Taos on Highway 3. ![]() Be sure to practice good hot-spring etiquette when visiting. Because Black Rock is fairly well known and easy to reach, so don’t expect to be alone. During the winter and during spring runoff, the hot-spring water is completely inundated by cold river water and impossible to locate. Depending upon river level, the pool can be quite deep (4 feet at times). It consists of a small collection of hot springs bubbling into the Rio Grande, which have been captured into one rather large soaking pool. Embedded in the rock are pieces of glassy-smooth obsidian, which is black rock created from 5-million-year-old volcanic eruptions.ĭirections: Off Highway 4, take the trail at the foot of Battleship Rock and follow it up the canyon.īlack Rock Hot Springs - Located along the spectacular canyon of the Rio Grande, Black Rock Hot Springs is a small grouping of hot springs that forms a small pool alongside the Rio Grande when the river is low. Battleship Rock & McCauley Hot Springs - Clothing is optional at these large, 99☏ hot spring pools located in a high mountain meadow near the Battleship Rock in Jemez Springs, named for its similarities to the prow of a ship. |
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